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Finger Spotlight

Everyone holds a finger on one screen while the spotlight eliminates touch points until one remains.

About Finger Spotlight

How to play

Two or more people each hold a finger on the same screen (on a computer, each holds down a key). When everyone is in, press Start countdown — latecomers still have 5 seconds to join. Then the list locks and the spotlight wanders between players; whoever it stops on is out, until one remains.

Keep holding after lock-in

Until the list locks, you can join or leave freely — leaving then isn't elimination, and if fewer than two remain during the final check-in the countdown stops. After lock-in, lifting a finger eliminates it immediately. If everyone lets go together, the round is cancelled.

No names and no upload

Fingers and keys only get an anonymous number for the current round and are processed in your browser. Finger positions, held keys, and device pointer identifiers are not sent to a server or saved as history.

FAQ

Common questions and answers about this topic.

How many people can use Finger Spotlight?

It needs at least two fingers and supports up to ten, but the actual maximum depends on how many simultaneous touches your device can detect.

What happens if someone lifts a finger?

Before lock-in, the game restarts preparation. After lock-in, that finger is eliminated. If everyone lets go together, the round is cancelled.

How does the tool choose the winner?

It creates a complete elimination order with browser-provided cryptographic randomness when the fingers lock in. The animation then reveals that order one step at a time.

How do we play on a computer?

Computers usually can't sense several fingers at once, so everyone holds down one key instead — the spotlight moves across the keyboard and letting go means you're out. Keyboards only register a few keys at once, so it's up to six players; if a key doesn't light up, try one farther away. You can also scan the QR code in the corner to play on a phone.

Are finger positions or device identifiers saved?

No. Touches are processed locally for the current round. Positions and pointer identifiers are not uploaded, stored as history, or tied to an account.